Ocean Science Technology Webinar
To greatly enhance the broader impact of the activities of the Technology Team to an audience of teachers and students, a live webinar will be developed to present the results of the summer field experiences. The goal of the webinar will be to develop a research/learning community that can actively utilize the online educational resources developed by the Technology Team. Instructional and media design experts from UConn’s Institute for Teaching and Learning (ITL) will review the resources developed to ensure that they can be effectively utilized prior to posting on the COSEE-TEK website. ITL staff will also assist with the development of the webinar. The webinar will feature a live video feed from the research scientist’s laboratory that will feature the members of the Technology Team and also present video of the technology, either live or as “B-roll” from the summer activity. The webinar will also reference data posted on the COSEE-TEK web site from the summer research activity. The webinar will present ways that the data can be used by other educators as a problem-based learning experience. As a synchronous educational experience the audience will be able to provide comments and ask questions. To address the scheduling challenges of synchronous activities in the classroom, the webinar will be recorded and placed on the COSEE-TEK website for educators and students to access at their convenience. The webinar will be advertised through the COSEE network and other educational networks.
The COSEE-TEK PI has experience producing live activities featuring multiple video/audio feeds and a
background information presentation. To meet one of the goals of the NSF-funded Classroom of the Sea project, the PI developed low-cost, broadband ship to shore networks to provide video links back to the classroom to broaden the research experiences for Schools for the Deaf and other schools (Brown et al. 2002; Babb et al. 2003, Reed et al. 2005). Video was sent from NURTEC’s remotely operated vehicle (ROV) up its cable to a lab on the ship, from there it was sent back to shore using microwave radio technology originally developed to support internet service providers. Once on shore the signal was split and presented in high resolution at a shore facility (e.g. learning center, aquarium) and compressed and sent over the Web into classrooms and living rooms. This represents a computer facilitated synchronous learning environment that also includes chat rooms and real-time computer conferences (Dede, 2002). These computer-based environments require more sophisticated technologies, but at the same time hold great promise due to their ability to generate social interactions and direct research-related collaborations (e.g. question /answer sessions) (Anderson & Garrison, Berge, 2001; as cited in Dede, 2002). The Technology Team webinar will be both a live, synchronous event and a recorded asynchronous resource.